INDEPENDENT FAN WIKIEnglish
✳HANDS OVERTHE UNOFFICIAL WIKI
FIELD GUIDE / THE WIKI

CLAIM LEDGER

What the evidence actually supports

A claim-by-claim view of source strength, dates, conflicts and missing verification.

Evidence levels

A — Official statement: an observed developer listing, announcement or identified developer reply. This verifies what was published; it is not our runtime test.

B — Attributed third-party account: a named source with a traceable page. A single source remains provisional. Two pages quoting the same developer text are not two independent gameplay observations.

C — Individual report: a player’s stated experience. Useful for investigation, but not a population-wide result or a guaranteed fix.

Editorial analysis: our interpretation, checklist or proposed test. It must not silently become a game rule.

Claim register

ClaimEvidence / sourceDate / version scopeCross-check and limits
R01
Planned Early Access date
A · official
Official game listing ↗
Store checked Nov 5; announcement Oct 28Agrees with newer developer announcement. Earlier Oct 30 date superseded.
R02
Demo release and availability
A · official
Official demo listing ↗
Demo listing checked Nov 5Agrees with Oct 15 developer announcement. Not evidence of ownership of the full game.
R03
Broad card roles
A · official
Official game listing ↗
Store checked Nov 5; no buildDoes not authenticate individual card effects.
R04
Named card records
B · single secondary source
IndieTome card catalogue ↗
Demo label; exact build and date unspecified20 records summarized on the card page. No independent card-by-card confirmation.
R05
Lobby and turn instructions
B · single secondary source
IndieTome getting-started guide ↗
Demo label; exact build and date unspecifiedProvisional sequence. Not a verified lobby walkthrough.
R06
Hand loss versus elimination
A · official
ArtDock announcements, October 2026 ↗
Developer post Oct 12Supports distinction only; exact life and round reset rules remain unknown.
R07
Windows log path and preservation
A · developer reply
Developer bug-report reply and player follow-up ↗
Reply Oct 16; exact build unspecifiedInstructions observed in public reply; local game folder not inspected.
R08
Historical launch-screen resolution
C · player follow-up
Developer bug-report reply and player follow-up ↗
Report Oct 16; follow-up Oct 23One person reports improvement; no confirmed universal fix or patch identifier.
R09
Demo controller-support category
A/B · listing corroborated
Official demo listing ↗
Steam listing; SteamDB Oct 26; article Oct 31Agreement on a label, not independent device testing.
R10
Mac compatibility-layer result
C · single player
Player report: CrossOver on Mac ↗
Review Oct 18; hardware/settings missingAnecdotal; not a native platform commitment.
R11
Specific console availability
Unresolved
GameBrief: demo coverage ↗
Coverage Oct 22, updated Oct 30Video fetch returned 429. No named console release established here.
R12
Price, unlock time and progress transfer
Unknown
Official game listing ↗
Sources checked Nov 5No exact amount, global unlock time or transfer guarantee established.

What we tried to cross-check

We read the official store entries, developer announcement feed, a developer reply attached to a Steam review, individual player reviews, a specialist catalogue and its beginner guide, and two dated editorial articles. Targeted searches for distinctive card names did not locate an independent second account. The specialist site’s general source page did not provide a HANDS OVER-specific build record in the retrieved text.

The console-trailer link could not be fetched because YouTube returned a rate-limit response. We do not substitute a guessed platform list for that missing check. No account login, private Discord access or game installation was used.

What would upgrade a provisional entry

A dated in-game capture can establish current displayed text. A recorded controlled test can establish an outcome under stated conditions. Neither alone proves every interaction or future version. Record the build identifier, card or menu text, prior state, action and result together.

For release changes, preserve the old announcement alongside the new one. For bugs, separate the original report, a developer acknowledgement, an individual resolution and a patch note. These are different milestones. For translated text, record the language so that a naming mismatch is not mistaken for a mechanics change.

SOURCES & SCOPE

Checked November 5, 2026. Store information can change. No gameplay testing performed. Evidence policy.

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