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✳HANDS OVERTHE UNOFFICIAL WIKI
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Bring your friends. Check the basics.

A practical group setup checklist, with confirmed features separated from untested lobby details.

What is confirmed

The official listings advertise online co-op and online PvP. ArtDock describes matches for up to five players. The co-op label does not mean every decision helps the entire group: the premise includes sabotage.

A reported lobby sequence

B · THIRD-PARTY INSTRUCTIONS · BUILD UNSPECIFIED

IndieTome reports a two-player minimum, guests selecting READY, and the host using START after everyone is ready. This is more specific than the official maximum-player description, but it is not independently verified here. Use the lobby-to-round guide as a provisional reference. Source: IndieTome getting-started guide ↗.

If the current interface differs, stop matching old button names and follow its prompts. Report the discrepancy with a screenshot and build date. A two-player minimum in this guide does not establish bot support, matchmaking rules or cross-play.

Prepare a group session

  1. Choose a version. Ask everyone to confirm whether they are opening the Demo or the full game.
  2. Finish updates. Close the game before checking Steam for a pending update; do this for every player.
  3. Confirm communication. Agree how you will talk and test input and output devices before joining.
  4. Follow the live interface. Use the current game’s hosting, joining or invitation prompts. This wiki has not verified their names or order.
  5. Keep the first session small. If a group cannot connect, try two participants first and record which combination fails.

These are general setup suggestions, not a tested sequence of HANDS OVER menu clicks.

When someone cannot join

Record the error exactly, the time it occurred, and whether it happens while launching, joining, or loading a match. Compare game versions and confirm both players are online in Steam. Before restarting, preserve the current log if you intend to report the failure: the developer warns it may be overwritten. See log collection instructions.

Try another host only if the current interface supports it. Change one condition at a time and note the result. Do not disable security software or open router ports based on an unverified guide.

What remains unconfirmed

Minimum party size and exact lobby controls now have a third-party report, not a first-hand confirmation. Bot support, join-in-progress, reconnection, spectator behavior and cross-platform play remain unresolved. Do not promise those features when arranging a session.

SOURCES & SCOPE

Checked November 5, 2026. Store information can change. No gameplay testing performed. Evidence policy.

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